

- #FATAL FRAME IV MASK OF THE LUNAR ECLIPSE DOLPHIN 1080P#
- #FATAL FRAME IV MASK OF THE LUNAR ECLIPSE DOLPHIN PATCH#
- #FATAL FRAME IV MASK OF THE LUNAR ECLIPSE DOLPHIN FULL#
- #FATAL FRAME IV MASK OF THE LUNAR ECLIPSE DOLPHIN CODE#
On the other hand, Vulkan is just unplayable so don't think about it. A bit laggy during combat with 2+ ghosts & walking through corridors that demands more lighting. Steady 30FPS with Native resolution+2XAF+V-Sync (also disabled fog & copy filter) on OpenGL Backend. You can find video playthroughs here recorded on Dolphin 4.0.2.įPS30 with 1080P+4MSAA+16AF+FXAA,A little lag when FatalFrame. Another way is to use OpenAL, but the game was much slower for me. To fix this, just do a save state, unplug/plug back the nunchuk after you've loaded your save state and try again. When using a real Wii Remote and xAudio2 plugin, the panio parts may not work all the time (you can't play the notes). Enabling OpenCL or OpenMP had negative impacts on the framerate for me. No problem from start to end, except for the bug in Chapter 4 (see the "bugs in game" on top).Ĭleared the game without any problems except the ones described above (using 3x internal resolution, 2x aa, DirectX 11 backend, HLE). Crashes still exist as mentioned by busayaphol, but can be easily bypassedģ0FPS-27FPS, Never a frame-rate drop or a glitch.Perfectly playable from the start to the end.Ģ7-30FPS 1080p. Slow down at final boss when being chased at 20-25FPS. Battles with more than 3-5 ghosts slows down at 26-28FPS.
#FATAL FRAME IV MASK OF THE LUNAR ECLIPSE DOLPHIN FULL#
Perfectly Playable at full speed at 30FPS (At 720p, 4x ssa and 16x anisotropic filtering enabled). This is tested with Directx11 video back end, with the only issue being slight color distortions on the walls when at a distance and the character faces being distorted at a distance.
#FATAL FRAME IV MASK OF THE LUNAR ECLIPSE DOLPHIN 1080P#
Perfectly playable with 3x internal resolution 8 AA (level 32) and 16x anisotropic filtering enabled at 30FPS at 1080p resolution. The only detail is in the photo album, the pictures are all in black.

This title has been tested on the environments listed below:įatal Frame/Zero 4 - Wii Dolphin SVN R 4631Ĭlear the game already except 2 crashes first after killing the certain ghost in the chapter 4 second after pickup the call in chapter 10, 30FPSģ0-20FPS, sometimes gets stuck for a second or two.ģ0FPS 99% Speed. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing.

The graph below charts the compatibility with Zero: Tsukihami no Kamen since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.Ĭompatibility can be assumed to align with the indicated revisions. Only configuration options for the best compatibility where they deviate from defaults are listed. If you are using a real Wii Remote, then use Bluetooth Passthrough.Īlbum photos will be black with EFB Copies to Texture Only enabled. If you are using Wii Remote emulation, then turn on "Enable Speaker Data" in the controllers settings to output sounds to the computer speakers. Sounds such as talking on the phone, the death cries of ghosts and some others are output only through the Wii Remote speaker. The original Japanese font always appears normally. This problem is only present when using the English patch. This works on OpenGL and Direct 3D, but not as well with Vulkan. Otherwise, simply turn up the resolution and the text will appear normal.

Anisotropic filtering is required to be greater than 1x for the text to appear correctly when playing at native resolution. To fix this, make sure GPU Texture Decoding is enabled. When using the English patch, certain text may appear distorted or glitched.
#FATAL FRAME IV MASK OF THE LUNAR ECLIPSE DOLPHIN CODE#
The region code can be corrected by opening the ISO file in a hex editor and changing the byte at 0x4E003 to 00. If that is the case, Dolphin 4.0-8741 and newer will be unable to start the game, getting stuck on a black screen.
#FATAL FRAME IV MASK OF THE LUNAR ECLIPSE DOLPHIN PATCH#
If you have patched the game with a patch such as the English translation patch, the game's region code might be incorrect, depending on how you've applied the patch.
